ImageBitmap
interface represents a bitmap image which can be drawn to a <canvas>
without undue latency. It can be created from a variety of source objects using the createImageBitmap()
factory method. ImageBitmap
provides an asynchronous and resource efficient pathway to prepare textures for rendering in WebGL.Is an unsigned
long
representing the height, in CSS pixels, of the ImageData
.
Promise<number>
Is an unsigned
long
representing the width, in CSS pixels, of the ImageData
.
Promise<number>
Disposes of all graphical resources associated with an ImageBitmap
.
Promise<void>